Northern wilds
Luzon
A broad northern region of forest paths, river valleys, highland approaches, and settlements separated by dangerous ground.
Development vision
A clear look at the game Kali is growing toward: one explorable Philippines, a survival rhythm shaped by daylight and darkness, and folklore treated as a living world.

World structure
Kali is planned as one continuous, compressed map of the Philippines. Luzon, Visayas, and Mindanao become distinct regions within the same journey—not disconnected levels selected from a menu.
Northern wilds
A broad northern region of forest paths, river valleys, highland approaches, and settlements separated by dangerous ground.
Island crossings
A dense middle passage where coastlines, short crossings, trade routes, and spirit-held places pull journeys in many directions.
Southern frontier
A sweeping southern region planned around deeper wilderness, river routes, mountain approaches, and powerful spirit domains.
The intended player rhythm
The goal is a survival loop where exploration, community, craft, combat, and the spirit world continuously affect one another.
01
Read the land, find routes, collect timber, fiber, food, and rare materials, then return before the balance shifts.
02
Fortify a bahay kubo, shape a settlement, improvise weapons, and craft anting-anting for the threats you expect.
03
Approach diwata and engkanto with respect, reciprocity, or defiance. Alliances and rivalries remember what you do.
04
Aswang arrive in distinct folkloric forms. Every creature asks for a different defense, rhythm, and kind of courage.
What must remain true
Real Arnis fundamentals—angles of attack, twin-stick sinawali, disarms, footwork, and improvised weapons—reward precision over button-mashing.
Daylight is not downtime. What you discover, build, craft, and neglect determines how much control you have after sundown.
Aswang, diwata, and engkanto are planned as beings with specific lore, behaviors, demands, and consequences—not interchangeable fantasy reskins.
Development path
Foundation
Prove the Arnis combat language, movement, hit reactions, and the first creature encounter in a focused playable slice.
Survival loop
Join gathering, settlement building, crafting, fortification, and the night threat into one repeatable rhythm.
Spirit world
Build reciprocity, favors, offenses, alliances, and rivalries so choices with spirits reshape later journeys and nights.
Archipelago
Expand routes, biomes, settlements, creatures, and discoveries across the compressed Luzon, Visayas, and Mindanao map.